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Capturing Barb City

Posted: Sun Jan 06, 2013 11:18 am
by Pmpnjomama
When you capture a barbarian city, sometimes you may send an extra attack that isn't needed. It seems silly that your own troops will then attack your newly captured city and lower your influence. How can you attack yourself and lower influence? I suggest that if you have already captured the city that when your troops arrive they should see that and just return back. You shouldn't attack yourself. That makes no sense. Even if let's say you do attack yourself, it should raise the influence as much as it was lowered. It was after all a successful attack.

Posted: Tue Jan 15, 2013 11:47 am
by Sirboland
IDK, Be creative maybe they havent raised the flag yet?? or they arent having convo with the enemy,, IT makes it so you have to be more precise..

Posted: Tue Jan 15, 2013 12:02 pm
by Bane554
sometimes i just send a number of extra waves to be sure of capture... and i get some more ksd if the walls are high, because i have only been attacked once and it was easy to defend against lol... So i find it as a way to get alittle more ksd hahaha.

Honestly its not really a big deal if you extra attack hits and hurts your loyalty a bit. If you really dont like it than you will need to just plan out your attacks a bit more. Only time it may matter is if someone else or an enemy is going after the barb you guys got, but either way it shouldn't make much of a difference.

Posted: Tue Jan 15, 2013 1:03 pm
by Sirboland
The only time i have got attacked in W128 was when 2nd place guild, now like 5th ;) tried taking me overnight,, They took 3cities as my cities were empty almost,, We were just finishing other guild.. And my troops were in support..

Posted: Tue Jan 15, 2013 1:04 pm
by Sirboland
My Relative in my guild put 16k Guards in my city as a fun gift to the enemy

Posted: Tue Jan 15, 2013 1:10 pm
by bananabandana
Scholars essentially do the same thing when you capture a city too early. This hilarious, often frustrating mechanic has become so wide-spread that we've even designated a title to it. Perhaps with enough Double-Influencing on barb-city conquers we'll decide to develop a title for that as well. XD

Posted: Tue Jan 15, 2013 3:54 pm
by Sirboland
Ehh, I actually wouldn't like that.. maybe it could be a rusty medal :) , or a red medal.. Something thT isn't good.

Posted: Tue Jan 15, 2013 5:57 pm
by Bane554
I dont think a title would b good because players like me could just send max waves to barbs and kinda farm medals off that... Maybe you could only get 1 rusty medal per world then i would agree. otherwise we will see players with like 50 rusty medals, because i know i would have gotten an easy 20-30 by now. But self pwned is just like that as bananabandana said, but you can farm that 1 as well, but not as easy. I think maybe it should be changed s you can only get one of every medal per world.

the top guy in my world has 9 self pwned, thought he just quit because his cities became to much for him. he has like 163 cities and 2.2 mil points, and im rank 2 with 65 and .9 mill points lol... Im winning in ksa thought by alot >=)

Posted: Wed Jan 16, 2013 6:07 am
by MyName999
Looks like you didn't had the "Self-Pwned" medal ATM ;-P

Posted: Wed Jan 16, 2013 12:36 pm
by Bane554
um what? I have 2 self pwned medals lol thought i said that oops. And you can sort of farm them like the guy im my world with 9, im just sayiing i would like a medal for recapping barbs, but it would have to be one medal limit per world like most medals, because people could easily get 40 from one world, and then collecting medal counts is much less impressive. Just my opinion