New win condition 1200> ideas

Post here any ideas or suggestions you have for improving Valor.
Nikhil21
Knight
Posts: 70
Joined: Thu May 10, 2012 7:46 am

Postby Nikhil21 » Sat Apr 13, 2013 4:36 am

It would be nice if it was 1,500 points. Because at the end of a 5k world it isn't easy to keep looking for cities only to see 100 abandoned ones and then I come back the next day and those cities are still there. If it was 1,500 points the city would be distinguished from the other 1085's and smaller cities and be much more easy to notice and cap/ballista.

MyName999
Scholar
Posts: 475
Joined: Wed Mar 14, 2012 4:26 pm

Postby MyName999 » Sat Apr 13, 2013 1:19 pm

My idea would be that if your guild has more than 90% of all world points, the winning condition would be reached... No matter if the 10% is 1000x 1000 points players or a single guild with 50x 20'000pts players...

For sure, the rule could only be checked after 2 weeks-1 month the wolrd opened, in order that early merges don't close a world

Nikhil21
Knight
Posts: 70
Joined: Thu May 10, 2012 7:46 am

Postby Nikhil21 » Sun Apr 14, 2013 2:37 pm

MyName999 wrote:My idea would be that if your guild has more than 90% of all world points, the winning condition would be reached... No matter if the 10% is 1000x 1000 points players or a single guild with 50x 20'000pts players...

For sure, the rule could only be checked after 2 weeks-1 month the wolrd opened, in order that early merges don't close a world


Even I thought so, but then someone pointed out complete world domination isn't really 90%, it's 100%. I can agree with that.


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