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1 amulet=1 gold

Posted: Fri Dec 30, 2011 1:43 pm
by russianIvan
Or add gold to wheel of Fortune :)

Posted: Fri Dec 30, 2011 1:45 pm
by Killerxx777
Man,this has been asked for before..and the answer here, as expected....n.o.

Posted: Fri Dec 30, 2011 1:54 pm
by russianIvan
:( sorry didn't know

Posted: Fri Dec 30, 2011 1:57 pm
by Killerxx777
Russian text was here *edited by Orlor

Posted: Fri Dec 30, 2011 3:41 pm
by russianIvan
You must write only on English :(

Posted: Fri Dec 30, 2011 4:15 pm
by Orlor
As Ivan said please English only on the forums so everybody can know what you are saying.

As for having some sort of way to get a small amount of gold, a discussion of what you would like is something I would want to see.

What about if there was 1 spot on the wheel of fortune with about 5 gold or something? Or any ideas yall have also.

Posted: Fri Dec 30, 2011 11:45 pm
by Remy3000
Why not make the fortune something that can be upgraded? Add gold as a prize at level 5 or something, but only the possibility of one gold coin to win with an amulet. I'm not sure how much gold it takes to do anything in this game, but I imagine that if it takes 5-10 gold coins to do anything significant, you won't exactly be giving it away like candy if a person has a 1:15 chance (estimate) of winning a solitary gold coin with each daily amulet at a level 5 fortune upgrade. Especially if you make it so that it costs a lot of resources to upgrade the fortune. This could also be an opportunity to upgrade the other amulet prizes, such as speed ups and resources. A player could also have to wait til a certain level of city hall before a fortune upgrade becomes a possibility.

Posted: Sat Dec 31, 2011 12:15 am
by Killerxx777
Yup, lvl 30 city hall and then fortune lvl 2 30k all rec 3 45k all rec 4 67500 each resource 5 101025 each. Then there you get one slot for 5 gold and one slot for 1 hour reduction time(which you have to hit 5 times to get.)