Troop dismissal

Post here any ideas or suggestions you have for improving Valor.
Darknra
Lancer
Posts: 13
Joined: Sat Jan 21, 2012 2:33 pm

Postby Darknra » Fri Jan 27, 2012 10:45 pm

Sorry just it's good to hear that it is being processed. I know it takes a awhile to get trough and developed, just good to know it's bein considered
Thank you orlor

Darknra
Lancer
Posts: 13
Joined: Sat Jan 21, 2012 2:33 pm

Postby Darknra » Mon Mar 12, 2012 10:14 am

Hey is this idea being put into action?

Orlor

Postby Orlor » Mon Mar 12, 2012 10:57 am

I don't have the clear cut answer that you are looking for. We are working on getting out some feature previews a bit before they are released so please watch out for that.

Darknra
Lancer
Posts: 13
Joined: Sat Jan 21, 2012 2:33 pm

Postby Darknra » Mon Mar 12, 2012 1:53 pm

Okay sounds good thank u lol just horrible trying to wipe my extra troops, attacking 10k cities with 760 scouts won't kill them

Muffey
Lancer
Posts: 15
Joined: Thu Mar 01, 2012 9:46 pm

Postby Muffey » Mon Mar 19, 2012 4:22 pm

Popped in here to second (third? fourth?) this motion.

I have an offensive city who has outgrown its usefulness (nothing else left to attack) and want to turn it into a defensive one. 10k beserkers in it still. How on earth am I supposed to 'get rid of them'?
I can't really send them off to die on the walls of some Barb city - it would take years.... I can't really walk them off into the distance to dash themselves on some 'sympathetic' player - that would take ages too...

Bleh.
M.

Vasasalo
Guardian
Posts: 187
Joined: Sat Jan 28, 2012 5:07 am
Location: US

Postby Vasasalo » Mon Mar 19, 2012 7:29 pm

the easiest way is to ask someone in your alliance or make a deal with someone around you to kill them off in 500 increments.

Rhazen
Knight
Posts: 37
Joined: Sun Mar 18, 2012 6:09 pm

Postby Rhazen » Tue Mar 20, 2012 7:53 am

just use the city hall system, once the barracks, stable, and workshop has reached a certain lvl you then gain the ability to "demolish" troops just like you can buildings

Darknra
Lancer
Posts: 13
Joined: Sat Jan 21, 2012 2:33 pm

Postby Darknra » Sun Mar 25, 2012 6:32 am

Yes that is what we r asking for here would be very easy

RumatO
Lancer
Posts: 15
Joined: Sun Mar 25, 2012 4:07 am
Location: Aiga (W53) R34

Postby RumatO » Tue Mar 27, 2012 8:12 am

Good idea, and one more thing - what about selling warriors? Like we do it with res-s.

ali.bahri
Knight
Posts: 32
Joined: Thu Feb 16, 2012 7:34 am

Postby ali.bahri » Wed Mar 28, 2012 5:00 am

Warrior Market, great idea.
We have spend a lot of resources and time, and I don't want to simply dismiss my troops, other players may pay to buy them, or maybe trade?


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