Biologic warfare
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- Lancer
- Posts: 10
- Joined: Sat Apr 07, 2012 9:50 pm
Biologic warfare
How about if an attack goes out to a forein city that is relativey far away there is a possibilty of bringing back a disease to the original city that would kill so many troops. This could be helpful to the poor sap getting hit by 20 attacks from all around. And it would have to be if the city was at least 2 regions away from the attacker and would be effective relative to luck. Ex. Attacker has +10 luck- nothing is brought back. But if they have say -10 luck it will kill off 10% if the troops in their city when the troops returned.
If its based on luck, it not exactly biological warfare.
This can be harmful to the poor sap who has troops retuning from a long distance attack. Not only does the poor sap have 20 attacks incoming, bad luck causes 10% of all troops in the city to die.
What happens if multiple return waves are infected?
This can be harmful to the poor sap who has troops retuning from a long distance attack. Not only does the poor sap have 20 attacks incoming, bad luck causes 10% of all troops in the city to die.
What happens if multiple return waves are infected?
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- Lancer
- Posts: 10
- Joined: Sat Apr 07, 2012 9:50 pm
Imagine it like in the medeval times when someone foreign came into contact with another group of people. Both would introduce a disease that the opposite had no immunities to it, it would cause so many fatalities until it was whittled down to the population that had some form of resistance to it. Call it small pox- if a city that had bad luck was attacked within, say 3 days the attacker would catch it more likely no matter where rhey were from.
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- Lancer
- Posts: 10
- Joined: Sat Apr 07, 2012 9:50 pm
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- Lancer
- Posts: 10
- Joined: Sat Apr 07, 2012 9:50 pm
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- Lancer
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- Joined: Fri Jun 01, 2012 6:14 pm
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