Scouting Incoming Troops with Actual Scouts
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- Lancer
- Posts: 27
- Joined: Fri Jun 01, 2012 6:14 pm
Scouting Incoming Troops with Actual Scouts
Can the creators think about putting in an option where it would be possible to scout incoming attacks on your city with the use of scouts in that city? It would work just like a regular scouting report and your scouts would fight the incoming ones and if your scouts survived you would be able to tell the incoming troop amounts? I think this is realistic because it is what happens during real war and it would also let you see if your enemies are faking you or if they are attacking with a real army. You could add a button option that says intercept with scouts on the attack prompt that you get.
I like this idea. Much more realistic.
Or we could build a lookout tower that you can look out further and further as you upgrade it
Like upgrading types of telescopes technology to see troops and how many and types starting from 15 min away (level 1) to 3 or more hours away as you get better upgrdes for the tower
Or we could build a lookout tower that you can look out further and further as you upgrade it
Like upgrading types of telescopes technology to see troops and how many and types starting from 15 min away (level 1) to 3 or more hours away as you get better upgrdes for the tower
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- Knight
- Posts: 50
- Joined: Tue May 22, 2012 3:40 pm
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- Lancer
- Posts: 27
- Joined: Fri Jun 01, 2012 6:14 pm
The thing about a scout wave is that it would take time and while you are walking towards the incoming troops they are also getting closer. Plus your scouts could die and you would get no information if there are scouts in the attacking waves so if u want a for sure report you will still instant spy. It might even make them more money because on big scout waves people might try to do this and when they fail they will buy an instant spy because they need to know what is coming at them.
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