Diplomacy Requests

Post here any ideas or suggestions you have for improving Valor.
Theassassin17
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Diplomacy Requests

Postby Theassassin17 » Sat Jul 07, 2012 5:05 pm

A member of my guild brought up a good idea today dealing with diplomacy. Diplomacy should be like a friend request on Facebook, when you set a guild as an Ally or NAP (setting a guild as Enemy doesn't require this obviously) the crown gets a message saying "***** Guild Requests an alliance with your guild" so you know the alliance is 100% mutual.
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donut
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Postby donut » Wed Jul 11, 2012 5:58 pm

I agree because a lot of times NAP's are one way and the guild that attacks denies that they had a NAP.

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LordFirefall
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Postby LordFirefall » Wed Jul 11, 2012 6:37 pm

I consider the intrigue of not knowing part of the fun.

donut
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Postby donut » Thu Jul 12, 2012 12:01 pm

But it's not official. Actually you know what would be fun?

If instead of having diplomacy, people should be allowed to write their own agreement and get the other guild to agree to it.

The agreement could say anything the writer wants. It could be free trade, NAP, merge, sister guild, it could be absolutely any agreement.

And if the other guild signed it but denied signing it, you could take it out and show them.

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LordFirefall
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Postby LordFirefall » Thu Jul 12, 2012 12:15 pm

Which would accomplish what?

donut
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Postby donut » Thu Jul 12, 2012 1:41 pm

Better game play. More official documents. More flexibility.

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LordFirefall
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Postby LordFirefall » Thu Jul 12, 2012 1:52 pm

How would this enhance game play or increase flexibilty over what we have now? I just don't see how you having an "Official Document" to cover your NAP is going to do anything magical. If a guild decides to break a NAP and attack you, is this document going to cause them to stop attacking and apologize? Are you proposing some sort of penalty if someone break the NAP?

Theassassin17
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Postby Theassassin17 » Fri Jul 13, 2012 2:22 pm

its better than not knowing. if you and another guild have established an NAP it means that you both are in agreement. At the moment anyone with diplomacy privileges can make an NAP without anyone knowing. You could be under the impression that they will not attack, then out of nowhere an attack where you least expect it. You cant have one sided diplomacy, it just doesn't work that way.
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Fire820
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Postby Fire820 » Fri Jul 13, 2012 2:39 pm

Ok. Like you said, a diplomacy is between two guilds. So guild A is not going to NAP guild B unless both agree to it. Unless there's a spy that is. And then you have a bigger problem than a bad diplomacy.

donut
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Postby donut » Fri Jul 13, 2012 3:59 pm

You all must always keep in mind that Valor is a realistic game. In real life if you had a agreement and somebody denied it, you could prove it to them with a piece of paper or by other means.


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