I think that since you have a moat outside of your city at city 40k points, why not be able to build one yourself when your city reaches 40k points?
It should go up to level 10 and with each level it would decrease the enemy troops attack efficiency. (meaning the troops attack total) level 10 should be a 10% enemy attack total reduction, meaning each upgrade reduces the enemies attack total by 1%.
Anyone like the idea???
Be able to build a moat
- LordFirefall
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- Joined: Thu May 31, 2012 4:15 am
- Location: Montival
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- Lancer
- Posts: 3
- Joined: Fri Jul 20, 2012 8:09 pm
Old fashion back then included moats. And it is merely an idea as 40k points takes a while to get to. It's not like the suggestion was overkill with 25% attack reduction. 10% is nothing. 1 zerk loses only 5 attack points. 1 guard only loses 11 attack points. 20k zerks have 900k attack points compared to 1m. 5k guards have 517.5k points compared to 575k attack points. If anything it is reasonable and not an overkill of an idea. Just puts more strategy into play.
- LordFirefall
- Posts: 1002
- Joined: Thu May 31, 2012 4:15 am
- Location: Montival
Old fashioned back then included dysentry, plague, and starving defenders out. If you get your moat, I should get the ability to catapult plague infested corpses into your city or poison your water supply.
Granted, I'm being sarcastic here. Let's not make the game any more intricate, at least until well after we stop getting "Oof" errors, conjure up the Internet errors, and everything else.
Granted, I'm being sarcastic here. Let's not make the game any more intricate, at least until well after we stop getting "Oof" errors, conjure up the Internet errors, and everything else.
- LordFirefall
- Posts: 1002
- Joined: Thu May 31, 2012 4:15 am
- Location: Montival
That I like - provided it only confer to the conquerer IF it had a moat when it was conquered. Sort of like a capture the flag thing. I think it would make folks even more agressive. However, there would have to be some way to differentiate it from the other fortresses. I wouldn't mind the 10% defensive bonus if it was set up like that.
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