defensive troops r useless.

Discuss or develop strategies here!
Aeshna
Lancer
Posts: 6
Joined: Fri Jul 13, 2012 1:53 am

Postby Aeshna » Wed Jul 18, 2012 12:18 am

(sorry for what I said earlier... But really, I would be useful to have some sort of incorrect-correct english translator at times)

And yes, guardians is a expensive, slow defense which don't do enough damage nor defence to be worth it. Some of each troop would be better, and a high wall level.

foehammer47592
Lancer
Posts: 8
Joined: Sat Jun 30, 2012 9:50 am

I Disagree

Postby foehammer47592 » Wed Aug 01, 2012 3:07 pm

Okay, from an attackers point of view:

Am I going to cap the city full of 6000 zerks and 2500 knights, or the city with 6000 sentries and 2500 guardians? You'd be a fool to attack a defense city when an attack city is available. Just a waste of troops.

There are many possible city configurations out there, but none are invincible. But to say that defensive troops are useless is ridiculous.

Vern
Lancer
Posts: 6
Joined: Sat May 05, 2012 7:15 pm

Postby Vern » Thu Aug 02, 2012 7:43 pm

What your theory's suggest does not take every aspect of the game into consideration. For example: a level 3 guard costs 3 times more than a level 3 zerk plus take twice as long to build for a similar attack rating. The problem lies in farm space whereas a guard uses up 4 times more farm space than a zerk. You can potentially build an attack force using zerks that will be 4 times more powerful than that of a guard attack force.

Pauld2468
Guardian
Posts: 234
Joined: Mon May 21, 2012 9:35 am

Postby Pauld2468 » Thu Aug 02, 2012 11:05 pm

Ok ill try to break down the numbers per 1000 units of lancers,*sents and guards

*lancers and sents use only 1 unit of farm space each but guard use up four.*

1 lancer has a defence strength of *25/50 per unit which x 1000 units is 25,000/50,000

1 Sentry have a defence stength of 65/25 per unit which x 1000 units is 65,000/25000*

Building them equallly in pairs takes up two farm units however a guard takes up four farm units per guard

A single guard has a defence strength of 140/110 so with 1000 guards it has a total defence of 140,000/110,000

Now you may think that 1000 guards is way better to have over 1000 sents and lancers. However when you divide the guards farm space by two and compare it with lancers and sents. The guards takes up 4x the farm space. So we will divide the guard by two(since you need a pair of lancer and sents to do the job of one guard) and we get 70,000/55,000 *

you do get a slight edge in defence with an all guard defence but you lose half of the farm space..a difference of. + 5000/5000

I hope i explained that correctly and you get the idea

To be an efective defence i like to build an equal amount of
sents an lancers and i dont usually attack with them but keep them home and fight with my zerks guards rams and ballistas instead*

Vern
Lancer
Posts: 6
Joined: Sat May 05, 2012 7:15 pm

Postby Vern » Fri Aug 03, 2012 9:41 pm

Well stated pauld. I'm glad your on my team.


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