Ideal World 100 Specs

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LordFirefall
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Location: Montival

Postby LordFirefall » Wed Aug 22, 2012 3:38 am

Not sure the rest of us would want to be constrained to a world that is different than 97% of the others out at the time. perhaps make W101 fit those specs...

Ozymandias
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Postby Ozymandias » Wed Aug 22, 2012 11:29 pm

2-2 unit, 100 member guild and no Stupid research!

TheLandl0rd
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Postby TheLandl0rd » Thu Aug 23, 2012 12:01 pm

I'm seriously hoping the Playmesh guys realize that expectations are growing for something unique in W100. I have over 500 players sitting in a Kakao room just waiting to jump into 100 together.
I, for one, would love to see a 2.2 with 3 lvl research and 100 member guilds, but I think Playmesh could get creative and maybe introduce something new to spice up the game a bit. And forget about eliminating gold--Playmesh will have to cash in on a world with so much anticipation.

So, any hints as to what might be happening? Even a wink and a nod would satisfy me for now...

Orlor

Postby Orlor » Thu Aug 23, 2012 12:16 pm

Getting up to the 100th world is a pretty big deal.

That being said we are working on some exciting things that will "spice up" the game, but those won't be ready for world 100.


PwnLaw wrote:We've tested a variety of guild sizes and we've noticed pretty dramatic decreases in the quality of the game as the guild size went up. To be honest with you, I was rather disappointed by this discovery. I really like the larger guilds. We'll still throw in occasional large guild worlds, but it's more to have a bit of diversity here and there rather than us believing it's the best standard setting for Valor worlds.


Straight from our lead game designer so 100 person guilds probably aren't going to happen right now.

That being said I do want to see some settings that we haven't had for a bit and that people will enjoy.

What about 2 unit speed, 2 world speed, 3 research levels, and 60 person guild limit?

Fritzsche
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Postby Fritzsche » Thu Aug 23, 2012 4:22 pm

Honestly, as long as it's at least a 60 member limit (more would be great but I understand if you guys can't do that) with a 2:2:3 line, then that is perfect for me as well as most of the men and women I plan on joining World 100 with.

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Kalm
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Postby Kalm » Sun Aug 26, 2012 9:51 am

There's a lot of anticipation on this, my main concern is that playmesh take care to assign the right level of server capacity so that w100 works ok. Fast worlds have seen many issues in this area. W100 is being seen as a showdown world for many older guilds, please ensure hosting for w100 is strong, irrespective of world specs. That is the most important thing.

elchemor
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Postby elchemor » Sun Aug 26, 2012 10:30 am

Orlor wrote:What about 2 unit speed, 2 world speed, 3 research levels, and 60 person guild limit?


Shweeeet make it W100 phleaaseee

TheLandl0rd
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Postby TheLandl0rd » Sun Aug 26, 2012 11:14 pm

Thank you for responding. Good to hear you guys are putting extra effort into setting up W100. I understand the server limits, so making it 60 player guilds with max speed sounds great to me. My crew will be excited to hear that. We love the faster world speed.

Mok
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Postby Mok » Tue Aug 28, 2012 3:55 am

Spending coins have not saved anybody from what i have seen up till now. Its the tactic and agressivnes that counts. So i dont count coin ussage as advantage.

gemini0019
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Postby gemini0019 » Wed Aug 29, 2012 5:01 pm

I'd like to see this: 3.0, 3.0, 1 lvl research, 35 member guilds, and 5 lph. It will be very fast which will put everyone in striking distance.


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