Ideal World 100 Specs
- LordFirefall
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- Joined: Thu May 31, 2012 4:15 am
- Location: Montival
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- Lancer
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- Joined: Wed Aug 22, 2012 11:26 pm
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- Lancer
- Posts: 3
- Joined: Sun Jun 17, 2012 1:11 pm
I'm seriously hoping the Playmesh guys realize that expectations are growing for something unique in W100. I have over 500 players sitting in a Kakao room just waiting to jump into 100 together.
I, for one, would love to see a 2.2 with 3 lvl research and 100 member guilds, but I think Playmesh could get creative and maybe introduce something new to spice up the game a bit. And forget about eliminating gold--Playmesh will have to cash in on a world with so much anticipation.
So, any hints as to what might be happening? Even a wink and a nod would satisfy me for now...
I, for one, would love to see a 2.2 with 3 lvl research and 100 member guilds, but I think Playmesh could get creative and maybe introduce something new to spice up the game a bit. And forget about eliminating gold--Playmesh will have to cash in on a world with so much anticipation.
So, any hints as to what might be happening? Even a wink and a nod would satisfy me for now...
Getting up to the 100th world is a pretty big deal.
That being said we are working on some exciting things that will "spice up" the game, but those won't be ready for world 100.
Straight from our lead game designer so 100 person guilds probably aren't going to happen right now.
That being said I do want to see some settings that we haven't had for a bit and that people will enjoy.
What about 2 unit speed, 2 world speed, 3 research levels, and 60 person guild limit?
That being said we are working on some exciting things that will "spice up" the game, but those won't be ready for world 100.
PwnLaw wrote:We've tested a variety of guild sizes and we've noticed pretty dramatic decreases in the quality of the game as the guild size went up. To be honest with you, I was rather disappointed by this discovery. I really like the larger guilds. We'll still throw in occasional large guild worlds, but it's more to have a bit of diversity here and there rather than us believing it's the best standard setting for Valor worlds.
Straight from our lead game designer so 100 person guilds probably aren't going to happen right now.
That being said I do want to see some settings that we haven't had for a bit and that people will enjoy.
What about 2 unit speed, 2 world speed, 3 research levels, and 60 person guild limit?
There's a lot of anticipation on this, my main concern is that playmesh take care to assign the right level of server capacity so that w100 works ok. Fast worlds have seen many issues in this area. W100 is being seen as a showdown world for many older guilds, please ensure hosting for w100 is strong, irrespective of world specs. That is the most important thing.
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- Lancer
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- Joined: Sun Jun 17, 2012 1:11 pm
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- Lancer
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- Joined: Sun Mar 25, 2012 10:26 am
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