Ideal World 100 Specs

General topics and discussion on Valor.
EmpressBelle
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Postby EmpressBelle » Thu Aug 30, 2012 8:37 am

I think it would be great if the scholar who conquers the city gets to keep the troops he came in with. That way your city isn't naked until you build up troops. In the worlds with no chaos that is a city's most vulnerable time. Besides it just makes sense. Who would take a city and send the troops home?!

Jothemaster
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Postby Jothemaster » Thu Aug 30, 2012 4:05 pm

gemini0019 wrote:I'd like to see this: 3.0, 3.0, 1 lvl research, 35 member guilds, and 5 lph. It will be very fast which will put everyone in striking distance.
I figured out the standard for loyalty is WSx2=Loyalty regenerated per hour. So loyalty would be 6.
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Jothemaster
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Postby Jothemaster » Thu Aug 30, 2012 4:07 pm

EmpressBelle wrote:I think it would be great if the scholar who conquers the city gets to keep the troops he came in with. That way your city isn't naked until you build up troops. In the worlds with no chaos that is a city's most vulnerable time. Besides it just makes sense. Who would take a city and send the troops home?!
This has been discussed in the valor design thread and it appears to be quite poplar in Ideas/suggestions thread. I'm pretty sure this is being considered by Playmesh but unless they are already working on it it probably won't be done by then.
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Knuckles
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Postby Knuckles » Sat Sep 01, 2012 9:40 pm

Hi names knuckles I love this game and I've played this game since world 14 and I'm planning on going to world 100 with a lot of friends on here and we were all wondering what the world and unit speed will be? We was wanting the worlds to speed up because the game is just to slow to play and enjoy and we were thinking if it doesn't speed up in the future we just might have to quit playing valor all together! Right now that would be about 1300 of us and growing! Thank you for allowing me to post my opinion.
Knuckles

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LordFirefall
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Postby LordFirefall » Sat Sep 01, 2012 9:45 pm

Orlor has already mentioned 2 unit speed, 2 world speed, 3 research levels, and 60 person guild limit in another thread.

Iisthabob
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Postby Iisthabob » Sun Sep 02, 2012 12:32 pm

I agree a fast world is what everyone wants. The faster the better in my opinion. 3:3 no research and 30-45 member guilds would make for an exciting game and people would tear through the world. Sounds fun to me. And play mesh you know the more fun people have the more money they spend.

Fritzsche
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Postby Fritzsche » Sun Sep 02, 2012 7:59 pm

Agreed but need AT LEAST a 60 member limit to enjoy it personally. Like I've said the bigger the better and I'd be all for 100 member limits but if that can't happen then 60 is fine by me.

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Tezza
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Postby Tezza » Mon Sep 10, 2012 6:45 am

Your leading game designer has possibly not factored in a key point. Those going into world 100 are already experienced. Whole guilds are jumping from earlier worlds. The point of my original suggestion to set the guild limit at 100 was to put all players in unfamiliar ground. Adapting to a guild size that none are used to makes it a level playing field.

Fritzsche
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Postby Fritzsche » Mon Sep 10, 2012 5:50 pm

100 has been confirmed.

gemini0019
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Postby gemini0019 » Mon Sep 10, 2012 6:35 pm

Now the question is if they will cap w100 at 30k or if they will allow 60k. I know a ton of people who plan on joining.


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