Ideal World 100 Specs
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- Lancer
- Posts: 2
- Joined: Tue Jul 17, 2012 5:38 pm
I think it would be great if the scholar who conquers the city gets to keep the troops he came in with. That way your city isn't naked until you build up troops. In the worlds with no chaos that is a city's most vulnerable time. Besides it just makes sense. Who would take a city and send the troops home?!
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- Guardian
- Posts: 106
- Joined: Sun Jun 10, 2012 6:07 am
- Location: Oshkosh, Wisconsin, USA
I figured out the standard for loyalty is WSx2=Loyalty regenerated per hour. So loyalty would be 6.gemini0019 wrote:I'd like to see this: 3.0, 3.0, 1 lvl research, 35 member guilds, and 5 lph. It will be very fast which will put everyone in striking distance.
Member of the w66 Kick Ass Crew
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TheTrolkin
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Kakao: Jothemaster (name is MAJORASXWRATH)
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MyDreamMods
TheTrolkin
See Yall Fallin Down That Big Deep Hole =).
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- Guardian
- Posts: 106
- Joined: Sun Jun 10, 2012 6:07 am
- Location: Oshkosh, Wisconsin, USA
This has been discussed in the valor design thread and it appears to be quite poplar in Ideas/suggestions thread. I'm pretty sure this is being considered by Playmesh but unless they are already working on it it probably won't be done by then.EmpressBelle wrote:I think it would be great if the scholar who conquers the city gets to keep the troops he came in with. That way your city isn't naked until you build up troops. In the worlds with no chaos that is a city's most vulnerable time. Besides it just makes sense. Who would take a city and send the troops home?!
Member of the w66 Kick Ass Crew
Kakao: Jothemaster (name is MAJORASXWRATH)
IGNS: MAJORASXWRATH
WRATHXOFXMAJORA
MyDreamMods
TheTrolkin
See Yall Fallin Down That Big Deep Hole =).
Kakao: Jothemaster (name is MAJORASXWRATH)
IGNS: MAJORASXWRATH
WRATHXOFXMAJORA
MyDreamMods
TheTrolkin
See Yall Fallin Down That Big Deep Hole =).
Hi names knuckles I love this game and I've played this game since world 14 and I'm planning on going to world 100 with a lot of friends on here and we were all wondering what the world and unit speed will be? We was wanting the worlds to speed up because the game is just to slow to play and enjoy and we were thinking if it doesn't speed up in the future we just might have to quit playing valor all together! Right now that would be about 1300 of us and growing! Thank you for allowing me to post my opinion.
Knuckles
Knuckles
- LordFirefall
- Posts: 1002
- Joined: Thu May 31, 2012 4:15 am
- Location: Montival
Your leading game designer has possibly not factored in a key point. Those going into world 100 are already experienced. Whole guilds are jumping from earlier worlds. The point of my original suggestion to set the guild limit at 100 was to put all players in unfamiliar ground. Adapting to a guild size that none are used to makes it a level playing field.
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- Lancer
- Posts: 24
- Joined: Sun Mar 25, 2012 10:26 am
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