A world option that limits what you can see on the map to a certain distance from your cities.
- This would force you to expand in order to gain a greater visibility of the world
- Being part of a guild/alliance will allow you to see a greater part of the world
- The strategy is that your awareness of how your enemies are positioned is unknown until you start expanding into their region
- This would promote having spies that can infiltrate guilds in order to provide valuable information/intel on opposing players.
- The rub is that rankings would need to be changed so that it is only of the player/cities that are visible to your alliance/guild