Thank you - Valor is back up!
Unfortunately - so is the new update with an updated way of recruitment.
It looks nice - but it works absolutely terrible to recruit troops that way.
I can't see the current amount of troops - and I can't recruit several different types of units as fairly easy as I could before (which wasn't that easy).
Please redo this way of recruitment or roll it back. Don't let the gameplay be strangled by graphics.
Thank you!
Please redo recruitment asap
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- Lancer
- Posts: 7
- Joined: Mon Sep 24, 2012 10:36 am
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- Lancer
- Posts: 14
- Joined: Tue Sep 25, 2012 12:53 am
Yes it looks nice but it the only positive part of it
Neg if you will build ram or guards you have to first go from lancer then sentry then Berks etc that takes mor time and harder to see , that are you thinking with then you put this kind of thing , are you even listen to what we player need
Dot complicate thing make it faster and durable
Neg if you will build ram or guards you have to first go from lancer then sentry then Berks etc that takes mor time and harder to see , that are you thinking with then you put this kind of thing , are you even listen to what we player need
Dot complicate thing make it faster and durable
Pontiacguy wrote:Yes it looks nice but it the only positive part of it
Neg if you will build ram or guards you have to first go from lancer then sentry then Berks etc that takes mor time and harder to see , that are you thinking with then you put this kind of thing , are you even listen to what we player need
Dot complicate thing make it faster and durable
PM DO listen to what the community say. We may not agree with how they prioritise or view things - but they do listen and often act on it as well
I can see what you're trying to do but it slows down recruiting sooo much.
Won't duplicate issues above (mainly cause its 3am) so here are my gripes...
Not remembering how many lancers I've selected to train when I scroll to sentries then back again.
Not enough space between slider recruit button and bottom bar
Recruit button smaller than before.
Request: please roll it back ASAP
Suggestions (for beta testing) if this really really is the path you want to take with recruiting:
Put the unit stats up in the unit image, bottom left or right corner on a overlay so its visible so you have more room for maybe displaying number if existing troops or bigger slider.
Make the pop-out unit recruiting timer static and overlay at the top of the unit image.
Make the timer remember its state from city to city.
Put me in the beta so I can continue to unload my awesome feedback on you. I promise it won't be at 3am so its more coherent.
Thank you and good night, umm morning ;-) Zzz
Won't duplicate issues above (mainly cause its 3am) so here are my gripes...
Not remembering how many lancers I've selected to train when I scroll to sentries then back again.
Not enough space between slider recruit button and bottom bar
Recruit button smaller than before.
Request: please roll it back ASAP
Suggestions (for beta testing) if this really really is the path you want to take with recruiting:
Put the unit stats up in the unit image, bottom left or right corner on a overlay so its visible so you have more room for maybe displaying number if existing troops or bigger slider.
Make the pop-out unit recruiting timer static and overlay at the top of the unit image.
Make the timer remember its state from city to city.
Put me in the beta so I can continue to unload my awesome feedback on you. I promise it won't be at 3am so its more coherent.
Thank you and good night, umm morning ;-) Zzz
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- Lancer
- Posts: 15
- Joined: Wed Oct 03, 2012 2:02 pm
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- Lancer
- Posts: 15
- Joined: Wed Oct 03, 2012 2:02 pm
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