I was just wondering if anyone knew the best way to defend against scouts.
Is it quantity of defensive units, is it the variety of defensive units, is it dependant on wall?
Cheers,
46
How to defend against scouts
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- Lancer
- Posts: 14
- Joined: Tue Dec 25, 2012 8:42 pm
- Location: Australia
- LordFirefall
- Posts: 1002
- Joined: Thu May 31, 2012 4:15 am
- Location: Montival
If your city contains more than double the amount of scouts that were sent with the attack, all of the attacking scouts will die.
Conversely, if you send more than twice as many scouts in your attack, than exist in the defending city, no scouts will die.
Any percentage between 50-200% will have SOME scouts die. How many depends on the ratio of attack to defense.
Scouting attacks are calculated independently of the wall level.
Hopefully this helps you.
Conversely, if you send more than twice as many scouts in your attack, than exist in the defending city, no scouts will die.
Any percentage between 50-200% will have SOME scouts die. How many depends on the ratio of attack to defense.
Scouting attacks are calculated independently of the wall level.
Hopefully this helps you.
I usually hold 1 city with scouts... A LOT of them... Thousands. Ill move them as needed to cities I want to keep shrouded in mystery, forcing opponents to spend gold if they want to see what's in my city... There are other advantages to this approach, such as the ability to get a report on nearly any city as it would take many thousand more scouts than you sent to block you from obtaining a report. Not only do you get your report using this approach, scouts almost never die because the ratio attack to defense ratio is far in excess of 2:1. It also allows me to keep a substantial amount of troops in other cities as I don't keep many scouts.... Food for thought.
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