Tournament of champions!

General topics and discussion on Valor.
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Superior1
Posts: 106
Joined: Wed Mar 07, 2012 10:17 am
Location: Oregon
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Postby Superior1 » Sat Jan 12, 2013 12:20 pm

There's no way this counts. It's far to FUBAR'd to count

Rabite
Lancer
Posts: 10
Joined: Wed Oct 17, 2012 4:08 pm

Postby Rabite » Sat Jan 12, 2013 12:25 pm

Alright, the tournament world should be running at the correct speed now. The results will count in-so-far as winners will be rewarded for their efforts, but we're aware that this world did not run as intended.

Kingarthur3
Lancer
Posts: 17
Joined: Fri Apr 20, 2012 10:07 pm
Location: Nunya

Postby Kingarthur3 » Sat Jan 12, 2013 12:39 pm

Wrong. Speed is still horrible, no resources and troop build is slower than normal worlds. This is just wrong if the results are kept from this.

Major failure that needs to be corrected as it's a real sour taste for something with so much promise!

AlleyLord
Lancer
Posts: 4
Joined: Sat Jan 12, 2013 11:37 am

Postby AlleyLord » Sat Jan 12, 2013 12:46 pm

Troop speed is still wrong. Forge research speed is also still wrong. Troop training speed is also wrong... ...

Krumbz613
Guardian
Posts: 119
Joined: Tue Sep 25, 2012 8:45 pm
Location: Ohio

Postby Krumbz613 » Sat Jan 12, 2013 12:49 pm

Sounds as if the players who joined early are getting their speed corrected but set up to e destroyed by players who are just joining and can build mass troops early!!! A restart or do-over would probably be a blessing to the ones ho arrived on time for world opener

Rabite
Lancer
Posts: 10
Joined: Wed Oct 17, 2012 4:08 pm

Postby Rabite » Sat Jan 12, 2013 12:54 pm

AlleyLord wrote:Troop speed is still wrong. Forge research speed is also still wrong. Troop training speed is also wrong... ...


Are these existing assignments or newly created ones? Unfortunately, I can't correct assignments that happened prior to the speed increase; the best thing to do is cancel and restart those. If new assignments are not affected, however, I will need to do further research.

Rabite
Lancer
Posts: 10
Joined: Wed Oct 17, 2012 4:08 pm

Postby Rabite » Sat Jan 12, 2013 12:54 pm

Kingarthur3 wrote:Wrong. Speed is still horrible, no resources and troop build is slower than normal worlds. This is just wrong if the results are kept from this.

Major failure that needs to be corrected as it's a real sour taste for something with so much promise!


Can you elaborate on the no-resources bit?

AlleyLord
Lancer
Posts: 4
Joined: Sat Jan 12, 2013 11:37 am

Postby AlleyLord » Sat Jan 12, 2013 1:08 pm

Troops recruiting speed is still off, research speed is also off....

Rabite
Lancer
Posts: 10
Joined: Wed Oct 17, 2012 4:08 pm

Postby Rabite » Sat Jan 12, 2013 1:16 pm

AlleyLord wrote:Troops recruiting speed is still off, research speed is also off....

Looking into it

Krumbz613
Guardian
Posts: 119
Joined: Tue Sep 25, 2012 8:45 pm
Location: Ohio

Postby Krumbz613 » Sat Jan 12, 2013 1:29 pm

I know my guild mate got screwed because while speeds were wrong he took a barb and then speeds got fixed and he was low on troops... His main got taken because he didn't have the defense due to trying to play it out with incorrect settings


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