A Whole New (Special) World!!!

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Font
Lancer
Posts: 13
Joined: Thu Jan 24, 2013 4:02 pm
Location: California

A Whole New (Special) World!!!

Postby Font » Wed Feb 06, 2013 3:41 pm

Yes, we the good people of Quark Games are planing yet another special world. But we leave it to you, the wonderful people who make this game so epic to dictate what this world will be like.

What size should it be, troop speed, how many re-spawns should a player get? Tell us! Post here, or tell us on facebook or twitter, give us your thoughts and in the coming days we will let everyone know what the conditions will be.
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chimbinh
Knight
Posts: 37
Joined: Thu Dec 15, 2011 3:49 pm

Postby chimbinh » Wed Feb 06, 2013 4:13 pm

1K Population
Same speed as speedworlds
Start from the beginning (1085 points)
Last guild standing
No Gold.

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LordFirefall
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Joined: Thu May 31, 2012 4:15 am
Location: Montival

Postby LordFirefall » Wed Feb 06, 2013 5:02 pm

chimbinh wrote:1K Population
Same speed as speedworlds
Start from the beginning (1085 points)
Last guild standing
No Gold.


I doubt you would get many players that would be able to devout the time to a world like that.

A lot of folks have expressed frustration with small worlds and respawns. A 10k world, no respawns, 35 guild member limit, and 3 tier research may attract some old timers who have expressed frustration with TBS. Speed either he same as normal or 3/4 of normal.
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AmazingAllan
Lancer
Posts: 1
Joined: Wed Feb 06, 2013 9:31 pm

Postby AmazingAllan » Wed Feb 06, 2013 9:38 pm

1k world
Normal speed
Speed world: pre build style
Troops start at base amount
Guilds are still 25 members
3 tier research

This gives a unique opportunity to kick in the pace into the world early on and leaves a lot of room for strategy orientated gameplay. Since troops still start at base amount, folks would still need to build a army which gives players decent amount of time to be able to build their cities in the meanwhile.

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Ikier
Posts: 46
Joined: Thu May 31, 2012 5:16 am

Postby Ikier » Wed Feb 06, 2013 11:03 pm

One way:
10k world
2/3 or 3/4 speed
1 respawn allowed (no problem in my experience)
Conquerable barbs
No first time players

So basically a large 1k tbs world


Another way to go would be to let those who love level 3 research get a world.
Standard 1k tbs world - but with level 3 research

LordSeaice
Knight
Posts: 38
Joined: Fri Jun 29, 2012 9:49 pm

Postby LordSeaice » Thu Feb 07, 2013 1:37 am

10k pop with no new players.
lvl 3 research
speed 3-4
1 respawn
influence barbs
guilds 50 members
last guild standing

I know many players would love to see the 3 lvl research return!!

Garrett15141
Lancer
Posts: 26
Joined: Wed Jan 02, 2013 10:46 pm

Postby Garrett15141 » Thu Feb 07, 2013 4:02 pm

1k population. But you start the same way as a speed world by using the credit system. It will be speed 2 though and unit speed 3. I think it would make the world very competitive from the start. There will also be a setup period before it starts.

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KingEvo
Guardian
Posts: 227
Joined: Sat Jan 26, 2013 5:38 pm

Postby KingEvo » Thu Feb 07, 2013 9:48 pm

1k or 5k world
no respawns
troop speed 4
world speed 3
and leave the guild membership the same

Krumbz613
Guardian
Posts: 119
Joined: Tue Sep 25, 2012 8:45 pm
Location: Ohio

Postby Krumbz613 » Fri Feb 08, 2013 5:35 pm

I agree with the old schoolers....
Higher population
No respawn
3 tier research
Throw in new barbs (to have some TBS)
Last guild standing
Old world speeds

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Powerbang
Posts: 63
Joined: Thu Sep 27, 2012 2:19 pm

Postby Powerbang » Fri Feb 08, 2013 5:49 pm

35 man guild limits
10k guild size
2/2.5, 2/3 speed
Diplo locked and everything red
1 respawn


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