A Whole New (Special) World!!!

General topics and discussion on Valor.
User avatar
Powerbang
Posts: 63
Joined: Thu Sep 27, 2012 2:19 pm

Postby Powerbang » Fri Feb 08, 2013 5:50 pm

Powerbang wrote:35 man guild limits
10k world size (edit)
2/2.5, 2/3 speed
Diplo locked and everything red
1 respawn


Edited from phone :)

Ryski
Lancer
Posts: 27
Joined: Sat Nov 17, 2012 11:03 am

Postby Ryski » Sat Feb 09, 2013 6:57 am

10k world size
25 member guilds (or 35 as others have suggested)
No first time player
Last guild standing
1 respawn
2 world speed
2 unit speed
1 level research
24 hour beginner protection
TBS barbs *
Speed World/ToC Setup - open the world for players to join and allocate building points and farm spaces a week before the world starts, then a week later players can enter the world and start playing

* Keep abandoned lord cities in game as an Abandoned City that can be farmed, rather than just removing from the map. It is very frustrating clearing a city to farm and then seeing it disappear from the map when that player abandons

Anarchos
Lancer
Posts: 25
Joined: Tue Aug 21, 2012 2:02 pm

Postby Anarchos » Sat Feb 09, 2013 1:37 pm

5,000 population / 4 regions
3 world speed
4 unit speed
25 guild member limit
THREE tier research
1 Respawn
Diplomacy locked all Red
Win Condition;
First guild to 50,000,000 KSA
Start with 1,085 city.

Anarchos
Lancer
Posts: 25
Joined: Tue Aug 21, 2012 2:02 pm

Postby Anarchos » Sat Feb 09, 2013 1:39 pm

Also have conquerable barbs and make abandoned lord cities disappear.

User avatar
LordFirefall
Posts: 1002
Joined: Thu May 31, 2012 4:15 am
Location: Montival

Postby LordFirefall » Sat Feb 09, 2013 2:47 pm

I like the 50 mil KSA victory condition ;)
W95 Praetorian Guard Guild Leader
Kakao: LordFirefall or Firefall

Karl302
Guardian
Posts: 150
Joined: Sat Dec 24, 2011 12:00 pm

Postby Karl302 » Sat Feb 09, 2013 6:25 pm

I would love a full on old world game again. It took a year to play out my last one (I still play it though) I'm in this game full the long haul not for a week or a month

TheHeartlessKiller
Guardian
Posts: 216
Joined: Mon Oct 08, 2012 7:24 pm
Location: NW Quadrant of Milky Way

Postby TheHeartlessKiller » Sun Feb 10, 2013 5:26 pm

I think we should do a mix of old and new worlds, with some conquerable barbs and some barbs that act like the old ones did like lord cities. And there should be 20K people, with 100 members to a guild (possibly more), 1-tier or 3-tier research (even though I am a veteran I have never liked 3-tier but I don't care) and win condition should be last guild standing.

TheHeartlessKiller
Guardian
Posts: 216
Joined: Mon Oct 08, 2012 7:24 pm
Location: NW Quadrant of Milky Way

Postby TheHeartlessKiller » Sun Feb 10, 2013 5:30 pm

TheHeartlessKiller wrote:I think we should do a mix of old and new worlds, with some conquerable barbs and some barbs that act like the old ones did like lord cities. And there should be 20K people, with 100 members to a guild (possibly more), 1-tier or 3-tier research (even though I am a veteran I have never liked 3-tier but I don't care) and win condition should be last guild standing.


So, my list:

Start out with 1085 points
Diplomacies NOT locked
1-Tier research preferred
20K population
AT LEAST 100 members to a guild
Mix of barbarian city types
3 world speed
4 unit speed
5 loyalty RPH (regeneration per hour)
Victory Condition: Last Guild Standing
1 Respawn allowed

Bobostl
Lancer
Posts: 13
Joined: Mon Dec 26, 2011 1:01 pm

Postby Bobostl » Mon Feb 11, 2013 1:43 am

10k population
50 member guild
No forge for academy
3 tier research
Support any city including barbs
No new players
3/3 speeds
50 million ksa win condition (love that idea)
No respawns
No gold - better to see who's a better player not a better spender. That's what w100 was for
Influence barbs first two weeks, then all unclaimed barbs disappear and ones owned turn to lord cities

User avatar
Dieformason
Posts: 142
Joined: Thu Oct 04, 2012 9:10 pm

Postby Dieformason » Mon Feb 11, 2013 8:25 pm

Guild size: 10 members
Speed: 2-3
No respawning
No leaving guilds.

Better take a good team into the world ;)


Return to “General”

Who is online

Users browsing this forum: No registered users and 13 guests