1 amulet=1 gold
-
- Knight
- Posts: 36
- Joined: Tue Dec 27, 2011 3:13 pm
- Location: Russia(RF)
1 amulet=1 gold
Or add gold to wheel of Fortune
-
- Guardian
- Posts: 115
- Joined: Fri Dec 02, 2011 6:54 am
-
- Knight
- Posts: 36
- Joined: Tue Dec 27, 2011 3:13 pm
- Location: Russia(RF)
-
- Guardian
- Posts: 115
- Joined: Fri Dec 02, 2011 6:54 am
-
- Knight
- Posts: 36
- Joined: Tue Dec 27, 2011 3:13 pm
- Location: Russia(RF)
As Ivan said please English only on the forums so everybody can know what you are saying.
As for having some sort of way to get a small amount of gold, a discussion of what you would like is something I would want to see.
What about if there was 1 spot on the wheel of fortune with about 5 gold or something? Or any ideas yall have also.
As for having some sort of way to get a small amount of gold, a discussion of what you would like is something I would want to see.
What about if there was 1 spot on the wheel of fortune with about 5 gold or something? Or any ideas yall have also.
Why not make the fortune something that can be upgraded? Add gold as a prize at level 5 or something, but only the possibility of one gold coin to win with an amulet. I'm not sure how much gold it takes to do anything in this game, but I imagine that if it takes 5-10 gold coins to do anything significant, you won't exactly be giving it away like candy if a person has a 1:15 chance (estimate) of winning a solitary gold coin with each daily amulet at a level 5 fortune upgrade. Especially if you make it so that it costs a lot of resources to upgrade the fortune. This could also be an opportunity to upgrade the other amulet prizes, such as speed ups and resources. A player could also have to wait til a certain level of city hall before a fortune upgrade becomes a possibility.
-
- Guardian
- Posts: 115
- Joined: Fri Dec 02, 2011 6:54 am
Who is online
Users browsing this forum: No registered users and 34 guests