Is there a limit to the amount of support troops a city can have?
I'm not asking about the amount of incoming support waves, but the number of troops that can be housed in a city.
Support Population Limit?
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- Guardian
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Well thats not entirely correct...
As a city can have only 25 support waves from other cities its bound to be a maximum number of support troops.
1 citys maxed population in suport x 25 + the actual city population in qstn= maximum troops a city can have.
Im sure there are peeps out there who can explain it better w figures but that should be the formula..no..?
As a city can have only 25 support waves from other cities its bound to be a maximum number of support troops.
1 citys maxed population in suport x 25 + the actual city population in qstn= maximum troops a city can have.
Im sure there are peeps out there who can explain it better w figures but that should be the formula..no..?
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- Guardian
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- LordFirefall
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Rhagrok wrote:So once a wave arrives we can send more or is it 25 cities? Because attackers are allowed 31 so it would be impossible to hold a city if only 25 can support.
That's only on Chaos worlds. Every world 75+ is a higher limit (I can never remember this one, but its either 50, 51, or 52). And that refers to troop commanders, not cities. Best way to handle it, is to send back support that is low and replace it with fresh sets.
As far as attacks, its a total of 124 - 40 max per player, 41 max per guild.
W95 Praetorian Guard Guild Leader
Kakao: LordFirefall or Firefall
Kakao: LordFirefall or Firefall
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- Lancer
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Rhagrok wrote:So once a wave arrives we can send more or is it 25 cities? Because attackers are allowed 31 so it would be impossible to hold a city if only 25 can support.
Rhagrok is right, walls make the whole difference. Walls lv25 give 1270 defense points, but level up internal defenses from 125%, so theses defenses are more than doubled!
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