Ok, so this is by far the most tedious part of the game for me, and wondering if there's any better way to manage...
**Right now I have about 170 cities, and I try to cycle thru about 50 per day to keep generating scholarships and new scholars... By the end of the week I start all over again and it's quite labor intensive...
So question to others with large cities to manage - is there a better way to do this? *Im thinking about emailing the dev team - I'd even pay (to a certain degree)for them to automatically create scholarships whenever the resources reach the warehouse limit...
Fee for scholarship autogeneration
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- Guardian
- Posts: 222
- Joined: Wed Nov 16, 2011 10:25 am
*clap clap*
You waited a whole 4 minutes before bumping your own thread, I'm impressed at your patience.
That being said, it's not a bad idea. Possibly even a scale slider to indicate at what level your resources have to be at before the trigger kicks in. Ie., when a resource hits 450k it auto buys a scholarship. Or 499k. Or when it hits max, etc. Let the player dictate it.
You waited a whole 4 minutes before bumping your own thread, I'm impressed at your patience.
That being said, it's not a bad idea. Possibly even a scale slider to indicate at what level your resources have to be at before the trigger kicks in. Ie., when a resource hits 450k it auto buys a scholarship. Or 499k. Or when it hits max, etc. Let the player dictate it.
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- Lancer
- Posts: 9
- Joined: Fri Jan 13, 2012 3:31 am
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