Defending inner city
As far as making sense goes, this doesn't really. Overall, cities take up a very small amount of space. You can go from Madrid to Berlin, for example, and not go through Paris. In fact, you'd have to go out of your way to go through a city in Valor. It makes a lot more sense to go through the surrounding countryside. Cities don't take up an entire square, they aren't that big. It is an interesting idea, but as far as being realistic, I don't think it is.
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- Lancer
- Posts: 8
- Joined: Fri Jul 27, 2012 12:48 am
I understand that fire and this benefit wont just apear by "default" as the world begins, i mean you have to plan with allies to capture a city to male a "fort" i was thinking this would be awesome, befause the surounding cities can focus on defence troops while the cities on the inside that are defended, attack, so it basically like a fort or a settlement for example. I understand what you guys are saying. But you hve to set yourself up for it. Sorta like claiming the best land, since really every soace in Valor provides the same oportunities... Not if you did it like this tho, some spaces would be more desirable, wich would create more "competition" as every zoologist would say. I think it would give Valor more spice. And if the world could be programed so there are lets say 10 of these "sweet spots" at least, Generated with nothing but Barbs holding the cities. So noone is "born" into its Glorious advantages. But that you have to Fight for it!
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